Every base needs power, so the next thing we'll build is a power plant. And we're going to deploy that into a con yard. So, like any other C&C game, we start with our mobile construction vehicle, the heart of any base.
Of course, we are the Soviets and our mission is to deploy an expeditionary force, establish a beach head, and probe the enemy. There are reports of Allied activity in the region. So here we are in virgin, unexplored territory. I'm the executive producer on Red Alert 3 and it is my pleasure to walk you through the first demo of live Red Alert 3 software with many of its graphical flourishes turned on and with unit gameplay approaching what you'll see in the final game.